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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/UMetaHumanCharacterEditorSubsyst-
Description
Updates the face editing state and SkelMesh with the given DNA. Returns a ptr to the updated DNA if succeeds, nullptr otherwise InLodUpdateOption allows you choose which lods in the SkelMesh are updated. bInResettingToArchetypeDNA allows you to pass a special flag which indicates if we are resetting to the archetype placeholder DNA, in which case, we do not need the face state to match the DNA
| Name | ApplyFaceDNA |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
TSharedPtr < IDNAReader > ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter * > InCharacter,
TSharedPtr < IDNAReader > InFaceDNAReader,
ELodUpdateOption InLodUpdateOption,
bool bInResettingToArchetypeDNA
)