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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/FMetaHumanCharacterEditorCloudRe-
Description
Generates the face textures from the data in the service respond. Normals and cavity are assigned directly, while albedos are synthesized using InFaceTextureSynthesizer.
Returns true if the Character texture objects were updated
| Name | GenerateTexturesFromResponse |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/Subsystem/MetaHumanCharacterService.h |
| Include Path | #include "Subsystem/MetaHumanCharacterService.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/Subsystem/MetaHumanCharacterService.cpp |
static bool GenerateTexturesFromResponse
(
TSharedPtr < UE::MetaHuman::FFaceHighFrequencyData > InResponse,
const class FMetaHumanFaceTextureSynthesizer & InFaceTextureSynthesizer,
TSharedRef < struct FMetaHumanCharacterEditorData > InCharacterData,
TNotNull< class UMetaHumanCharacter * > InMetaHumanCharacter
)