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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/FMetaHumanCharacterEditorBuild
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Subsystem/MetaHumanCharacterBuild.h | |||
static UE::MetaHuman::FMetaHumanAssetVersion GetMetaHumanAssetVersion
(
TNotNull< const UObject* > InAsset |
Helper returning the version stored in the metadata. | Subsystem/MetaHumanCharacterBuild.h |
GetMetaHumanAssetVersion()
| Name | GetMetaHumanAssetVersion |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/Subsystem/MetaHumanCharacterBuild.h |
| Include Path | #include "Subsystem/MetaHumanCharacterBuild.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/Subsystem/MetaHumanCharacterBuild.cpp |
static UE::MetaHuman::FMetaHumanAssetVersion GetMetaHumanAssetVersion()
GetMetaHumanAssetVersion(TNotNull< const UObject * >)
Description
Helper returning the version stored in the metadata. Version of 0.0 is returned if metadata is not found
| Name | GetMetaHumanAssetVersion |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/Subsystem/MetaHumanCharacterBuild.h |
| Include Path | #include "Subsystem/MetaHumanCharacterBuild.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/Subsystem/MetaHumanCharacterBuild.cpp |
static UE::MetaHuman::FMetaHumanAssetVersion GetMetaHumanAssetVersion
(
TNotNull< const UObject * > InAsset
)