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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor
| Name | EMetaHumanCharacterFrecklesParameter |
| Type | enum |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/Subsystem/MetaHumanCharacterSkinMaterials.h |
| Include Path | #include "Subsystem/MetaHumanCharacterSkinMaterials.h" |
Syntax
enum EMetaHumanCharacterFrecklesParameter
{
Mask,
Density,
Strength,
Saturation,
ToneShift,
UMETA =(Hidden),
}
Values
| Name | Remarks |
|---|---|
| Mask | |
| Density | |
| Strength | |
| Saturation | |
| ToneShift | |
| UMETA |