| bExportAudioTrack |
bool |
Option to export the audio track in the level sequence |
MetaHumanSpeechProcessingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Export Settings"
|
| bExportCamera |
bool |
Option to export the camera track in the level sequence |
MetaHumanSpeechProcessingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Export Settings"
|
| bOverwriteAssets |
bool |
Option to override existing output assets. |
MetaHumanSpeechProcessingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Export Settings"
|
| CurveInterpolation |
TEnumAsByte< ERichCurveInterpMode > |
This defines how values between keys are calculated for curves |
MetaHumanSpeechProcessingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Export Settings"
|
| TargetMetaHumanClass |
TSoftObjectPtr< class UBlueprint > |
Target actor to be spawned in the exported level sequence |
MetaHumanSpeechProcessingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Export Settings"
- DisplayName="Target MetaHuman Class"
|