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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/UMeshPaintingSubsystem
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h |
| Include | #include "MeshPaintHelpers.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp |
bool ApplyPerTrianglePaintAction
&40;
IMeshPaintComponentAdapter &42; Adapter,
const FVector & CameraPosition,
const FVector & HitPosition,
const UBrushBaseProperties &42; Settings,
FPerTrianglePaintAction Action,
bool bOnlyFrontFacingTriangles
&41;
Remarks
Given the adapter, settings and view-information retrieves influences triangles and applies Action to them