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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/IMeshPaintComponentAdapter
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/IMeshPaintComponentAdapter.h |
| Include | #include "IMeshPaintComponentAdapter.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/IMeshPaintComponentAdapter.cpp |
static void DefaultApplyOrRemoveTextureOverride
(
UMeshComponent * InMeshComponent,
UTexture * SourceTexture,
UTexture * OverrideTexture
)
Remarks
Default functionality for applying or remove a texture override