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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/IMeshPaintComponentAdapter
- IMeshPaintComponentAdapter::ApplyOrRemoveTextureOverride()
- FMeshPaintGeometryCollectionComponentAdapter::ApplyOrRemoveTextureOverride()
- FMeshPaintSkeletalMeshComponentAdapter::ApplyOrRemoveTextureOverride()
- FMeshPaintStaticMeshComponentAdapter::ApplyOrRemoveTextureOverride()
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/IMeshPaintComponentAdapter.h |
| Include | #include "IMeshPaintComponentAdapter.h" |
void ApplyOrRemoveTextureOverride
(
UTexture * SourceTexture,
UTexture * OverrideTexture
) const
Remarks
Applies or removes an override texture to use while rendering the meshes materials