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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/FPaintTexture2DData
Syntax
UPROPERTY (Transient)
TObjectPtr < UTextureRenderTarget2D > SeamMaskRenderTargetTexture
Remarks
Optional render target used to store generated mask for texture seams. We create this by projecting object triangles into texture space using the selected UV channel.