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API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | UUVTransferToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/UVTransferTool.h |
| Include Path | #include "UVTransferTool.h" |
Syntax
UCLASS (MinimalAPI)
class UUVTransferToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UUVTransferToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UUVTransferToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClearExistingSeams | bool | If true, clears existing seams on the destination mesh before carrying over new ones. | UVTransferTool.h |
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| bReverseDirection | bool | If false, the first selected mesh's UV's are applied to the second selected mesh. | UVTransferTool.h |
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| bShowSeams | bool | UVTransferTool.h |
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| bShowWireframes | bool | UVTransferTool.h |
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| bTransferSeamsOnly | bool | If true, we only transfer the seams without trying to transfer actual UV element values. | UVTransferTool.h |
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| ClampMax | UVTransferTool.h |
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| ClampMin | Setting this above 0 will include a measure of path similarity to seam transfer, so that among similarly short paths, we pick one that lies closer to the edge. | UVTransferTool.h |
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| UIMax | UVTransferTool.h |
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Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSameDestinationChannel | bool | When true, the source channel is the same index in the source and destination, and options are limited to channels that exist on both meshes. | UVTransferTool.h |
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| DestUVChannel | EditConditionHides FString | UVTransferTool.h |
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| DestUVChannels | TArray< FString > | UVTransferTool.h | ||
| EditCondition | UVTransferTool.h |
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| GetOptions | UV Channel to use as destination, if Same Destination Channel is false. | UVTransferTool.h |
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| NoResetToDefault | UVTransferTool.h |
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| SourceUVChannel | NoResetToDefault FString | UVTransferTool.h |
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| SourceUVChannels | TArray< FString > | UVTransferTool.h |