Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UTransformMeshesToolProperties
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/TransformMeshesTool.h |
| Include | #include "TransformMeshesTool.h" |
Syntax
UCLASS&40;&41;
class UTransformMeshesToolProperties : public UInteractiveToolPropertySet
Remarks
Standard properties of the Transform Meshes operation
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bApplyToInstances | When true, transformations are applied to the Instances of any Instanced Components (eg InstancedStaticMeshComponent) instead of to the Components | |
| bool | bEnableSnapDragging | When Snap-Dragging is enabled, you can Click-drag starting on the target objects to reposition them relative to the rest of the scene | |
| bool | bHaveInstances | Internal, used to control visibility of Instance settings | |
| bool | bSetPivotMode | When true, the Gizmo can be moved independently without affecting objects. | |
| ETransformMeshesSnapDragRotationMode | RotationMode | How the object being Snap-Dragged should be rotated relative to the Source point location and Hit Surface normal | |
| ETransformMeshesSnapDragSource | SnapDragSource | Which point on the object being Snap-Dragged to use as the "Source" point | |
| ETransformMeshesTransformMode | TransformMode | Transformation Mode controls the overall behavior of the Gizmos in the Tool |