| bClosePathToAxis |
bool |
Connect the ends of an open path to the axis to add caps to the top and bottom of the revolved result. |
RevolveSplineTool.h |
- EditAnywhere
- Category=Revolve
|
| bResetAxisOnStart |
bool |
If true, the revolution axis is re-fit to the input spline on each tool start. |
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- AdvancedDisplay
|
| ClampMax |
|
|
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- Meta=(DisplayName="Orientation", UIMin=180, UIMax=180, ClampMin=180000, ClampMax=180000)
|
| ClampMin |
|
|
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- Meta=(DisplayName="Orientation", UIMin=180, UIMax=180, ClampMin=180000, ClampMax=180000)
|
| Delta |
|
Sets the revolution axis origin. |
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- Meta=(DisplayName="Origin", Delta=5, LinearDeltaSensitivity=1)
|
| EditCondition |
|
How far to allow the triangulation boundary can deviate from the spline curve before we add more vertices. |
RevolveSplineTool.h |
- EditAnywhere
- Category=Spline
- Meta=(ClampMin=0.001, EditConditionHides, EditCondition="SampleMode == ERevolveSplineSampleMode::PolyLineMaxError")
|
| LinearDeltaSensitivity |
|
|
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- Meta=(DisplayName="Origin", Delta=5, LinearDeltaSensitivity=1)
|
| SampleMode |
ERevolveSplineSampleMode |
Determines how points to revolve are actually picked from the spline. |
RevolveSplineTool.h |
- EditAnywhere
- Category=Spline
|
| UIMax |
|
|
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- Meta=(DisplayName="Orientation", UIMin=180, UIMax=180, ClampMin=180000, ClampMax=180000)
|
| UIMin |
|
Sets the revolution axis pitch and yaw. |
RevolveSplineTool.h |
- EditAnywhere
- Category=RevolutionAxis
- Meta=(DisplayName="Orientation", UIMin=180, UIMax=180, ClampMin=180000, ClampMax=180000)
|