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API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | UMirrorToolActionPropertySet |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MirrorTool.h |
| Include Path | #include "MirrorTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMirrorToolActionPropertySet : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMirrorToolActionPropertySet
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMirrorToolActionPropertySet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bButtonsOnlyChangeOrientation | bool | If true the "Preset Mirror Directions" buttons only change the plane orientation, not location. | MirrorTool.h |
|
| ParentTool | TWeakObjectPtr< UMirrorTool > | MirrorTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Backward() |
Move the mirror plane and adjust its normal to mirror entire selection backward. | MirrorTool.h |
|
void Down() |
Move the mirror plane and adjust its normal to mirror entire selection downward. | MirrorTool.h |
|
void Forward() |
Move the mirror plane and adjust its normal to mirror entire selection forward. | MirrorTool.h |
|
void Initialize
(
UMirrorTool* ParentToolIn |
MirrorTool.h | ||
void Left() |
Move the mirror plane and adjust its normal to mirror entire selection leftward. | MirrorTool.h |
|
void PostAction
(
EMirrorToolAction Action |
MirrorTool.h | ||
void Right() |
Move the mirror plane and adjust its normal to mirror entire selection rightward. | MirrorTool.h |
|
void ShiftToCenter() |
Move the mirror plane to center of bounding box without changing its normal. | MirrorTool.h |
|
void Up() |
Move the mirror plane and adjust its normal to mirror entire selection upward. | MirrorTool.h |
|