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API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | UMeshSelectionToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshSelectionTool.h |
| Include Path | #include "MeshSelectionTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshSelectionToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshSelectionToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshSelectionToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AngleTolerance | float | Angle in Degrees used for Angle-based Selection Modes | MeshSelectionTool.h |
|
| bHitBackFaces | bool | Allow the brush to hit back-facing parts of the surface | MeshSelectionTool.h |
|
| bShowPoints | bool | Toggle drawing of highlight points on/off | MeshSelectionTool.h |
|
| FaceColorMode | EMeshFacesColorMode | Color each triangle based on the selected mesh attribute | MeshSelectionTool.h |
|
| SelectionMode | EMeshSelectionToolPrimaryMode | The Selection Mode defines the behavior of the selection brush | MeshSelectionTool.h |
|