| AngleTolerance |
float |
Angle in Degrees used for Angle-based Selection Modes |
MeshSelectionTool.h |
- EditAnywhere
- Category=Selection
- Meta=(UIMin="0.0", UIMax="90.0")
|
| bHitBackFaces |
bool |
Allow the brush to hit back-facing parts of the surface |
MeshSelectionTool.h |
- EditAnywhere
- Category=Selection
|
| bShowPoints |
bool |
Toggle drawing of highlight points on/off |
MeshSelectionTool.h |
- EditAnywhere
- Category=Selection
|
| FaceColorMode |
EMeshFacesColorMode |
Color each triangle based on the selected mesh attribute |
MeshSelectionTool.h |
- EditAnywhere
- Category=Selection
|
| SelectionMode |
EMeshSelectionToolPrimaryMode |
The Selection Mode defines the behavior of the selection brush |
MeshSelectionTool.h |
- EditAnywhere
- Category=Selection
|