| bOutputSeparateMeshes |
bool |
Whether or not to generate a seperate Mesh Object for each Simple Collision Shape |
Physics/ExtractCollisionGeometryTool.h |
- EditAnywhere
- Category=Options
- Meta=(EditCondition="CollisionType == EExtractCollisionOutputType::Simple")
|
| bShowInputMesh |
bool |
Show/Hide input mesh |
Physics/ExtractCollisionGeometryTool.h |
- EditAnywhere
- Category=Options
- Meta=(EditCondition="CollisionType != EExtractCollisionOutputType::Complex || !bShowPreview")
|
| bShowPreview |
bool |
Show/Hide a preview of the generated mesh (overlaps source mesh) |
Physics/ExtractCollisionGeometryTool.h |
- EditAnywhere
- Category=Options
|
| bWeldEdges |
bool |
Whether or not to weld coincident border edges of the Complex Collision Mesh (if possible) |
Physics/ExtractCollisionGeometryTool.h |
- EditAnywhere
- AdvancedDisplay
- Category=Options
- Meta=(EditCondition="CollisionType == EExtractCollisionOutputType::Complex")
|
| CollisionType |
EExtractCollisionOutputType |
Type of collision geometry to convert to Mesh |
Physics/ExtractCollisionGeometryTool.h |
- EditAnywhere
- Category=Options
|