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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UEditUVIslandsTool
Data for current drag
| Name | FEditIsland |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditUVIslandsTool.h |
| Include Path | #include "EditUVIslandsTool.h" |
Syntax
struct FEditIsland
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InitialPositions | TArray< FVector2f > | EditUVIslandsTool.h | ||
| LocalFrame | UE::Geometry::FFrame3d | EditUVIslandsTool.h | ||
| Triangles | TArray< int32 > | EditUVIslandsTool.h | ||
| UVBounds | UE::Geometry::FAxisAlignedBox2d | EditUVIslandsTool.h | ||
| UVOrigin | FVector2d | EditUVIslandsTool.h | ||
| UVs | TArray< int32 > | EditUVIslandsTool.h |