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Standard properties of the Edit Pivot operation
| Name | UEditPivotToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditPivotTool.h |
| Include Path | #include "EditPivotTool.h" |
Syntax
UCLASS (MinimalAPI)
class UEditPivotToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UEditPivotToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UEditPivotToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyToAllLODs | bool | If checked, the baked transform will be applied to all available LODs. | EditPivotTool.h |
|
| bSnapDragPosition | bool | When enabled, click-drag to reposition the Pivot | EditPivotTool.h |
|
| bSnapDragRotation | bool | When enabled, click-drag to reorient the Pivot | EditPivotTool.h |
|
| RotationMode | EEditPivotSnapDragRotationMode | When snap-dragging rotation, how to align source and target normals | EditPivotTool.h |
|