Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | UEditNormalsToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditNormalsTool.h |
| Include Path | #include "EditNormalsTool.h" |
Syntax
UCLASS (MinimalAPI)
class UEditNormalsToolBuilder : public UMultiSelectionMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMultiSelectionMeshEditingToolBuilder → UEditNormalsToolBuilder
Functions
Public
Overridden from UMultiSelectionMeshEditingToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMultiSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
EditNormalsTool.h | ||
virtual void InitializeNewTool
(
UMultiSelectionMeshEditingTool* NewTool, |
EditNormalsTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
EditNormalsTool.h |