Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UDynamicMeshBrushSculptProperties
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/DynamicMeshSculptTool.h |
| Include | #include "DynamicMeshSculptTool.h" |
Syntax
UCLASS&40;&41;
class UDynamicMeshBrushSculptProperties : public UInteractiveToolPropertySet
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDetailPreservingSmooth | If enabled, Remeshing is limited during Smoothing to avoid wiping out higher-density triangle areas | |
| bool | bFreezeTarget | When Freeze Target is toggled on, the Brush Target Surface will be Frozen in its current state, until toggled off. | |
| bool | bIsRemeshingEnabled | This is a dupe of the bool in the tool class. | |
| bool | bPreserveUVFlow | If true, try to preserve the shape of the UV/3D mapping. | |
| float | PrimaryBrushSpeed | Strength of the Primary Brush | |
| EDynamicMeshSculptBrushType | PrimaryBrushType | Primary Brush Mode | |
| float | SmoothBrushSpeed | Strength of Shift-to-Smooth Brushing and Smoothing Brush |