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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UDynamicMeshBrushSculptPropertie-
Syntax
UPROPERTY&40;EditAnywhere, Category&61;Sculpting&41;
bool bPreserveUVFlow
Remarks
If true, try to preserve the shape of the UV/3D mapping. This will limit Smoothing and Remeshing in some cases.