Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UObject
- FWatchablePropertySet
- UInteractiveToolPropertySet
- UCubeGridToolActions
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/CubeGridTool.h |
| Include | #include "CubeGridTool.h" |
Syntax
UCLASS ()
class UCubeGridToolActions : public UInteractiveToolPropertySet
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AActor > | GridSourceActor | Actor whose transform to use when doing Reset Grid From Actor. | |
| TWeakObjectPtr< UCubeGridTool > | ParentTool |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Accepts the output of the current tool and restarts it in "create new asset" mode. | ||
| void | CornerMode () |
Engages a mode where specific corners can be selected to push/pull only those corners. | |
| void | Flip () |
Can also be invoked with T. | |
| void | Initialize
(
UCubeGridTool* ParentToolIn |
||
| void | PostAction
(
ECubeGridToolAction Action |
||
| void | Pull () |
Can also be invoked with E. | |
| void | Push () |
Can also be invoked with Q. | |
| void | Resets the grid position and orientation based on the actor in Grid Source Actor. | ||
| void | SlideBack () |
Can also be invoked with Shift + E. | |
| void | SlideForward () |
Can also be invoked with Shift + Q. |