| bSplitAtNormalSeams |
bool |
If true, compute a separate vertex color for each unique normal on a vertex |
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- AdvancedDisplay
- Category=BakeOutput
- Meta=(EditCondition="TopologyMode == EBakeVertexTopology::CreateNew")
|
| bSplitAtUVSeams |
bool |
If true, Compute a separate vertex color for each unique UV on a vertex. |
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- AdvancedDisplay
- Category=BakeOutput
- Meta=(DisplayName="Split at UV Seams", EditCondition="TopologyMode == EBakeVertexTopology::CreateNew")
|
| EditCondition |
|
|
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="TangentSpaceNormal, AmbientOcclusion, BentNormal, Curvature, Texture, ObjectSpaceNormal, FaceNormal, Position, MaterialID, PolyGroupID, MultiTexture, VertexColor, Height", EditCondition="OutputMode == EBakeVertexOutput::RGBA", EditConditionHides)
|
| OutputMode |
EBakeVertexOutput |
The bake output mode |
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
|
| OutputType |
EditConditionHides int32 |
|
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="TangentSpaceNormal, AmbientOcclusion, BentNormal, Curvature, Texture, ObjectSpaceNormal, FaceNormal, Position, MaterialID, PolyGroupID, MultiTexture, VertexColor, Height", EditCondition="OutputMode == EBakeVertexOutput::RGBA", EditConditionHides)
|
| OutputTypeA |
EditConditionHides int32 |
|
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="None, AmbientOcclusion, Curvature, Height, One, Zero", EditCondition="OutputMode == EBakeVertexOutput::PerChannel", EditConditionHides)
|
| OutputTypeB |
EditConditionHides int32 |
|
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="None, AmbientOcclusion, Curvature, Height, One, Zero", EditCondition="OutputMode == EBakeVertexOutput::PerChannel", EditConditionHides)
|
| OutputTypeG |
EditConditionHides int32 |
|
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="None, AmbientOcclusion, Curvature, Height, One, Zero", EditCondition="OutputMode == EBakeVertexOutput::PerChannel", EditConditionHides)
|
| OutputTypeR |
EditConditionHides int32 |
|
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="None, AmbientOcclusion, Curvature, Height, One, Zero", EditCondition="OutputMode == EBakeVertexOutput::PerChannel", EditConditionHides)
|
| PreviewMode |
EBakeVertexChannel |
The vertex color channel to preview |
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(TransientToolProperty)
|
| TopologyMode |
EBakeVertexTopology |
The vertex color topology to use for the bake |
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(TransientToolProperty)
|
| ValidEnumValues |
|
The bake output type to generate |
BakeMeshAttributeVertexTool.h |
- EditAnywhere
- Category=BakeOutput
- Meta=(Bitmask, BitmaskEnum="/Script/MeshModelingToolsExp.EBakeMapType", ValidEnumValues="TangentSpaceNormal, AmbientOcclusion, BentNormal, Curvature, Texture, ObjectSpaceNormal, FaceNormal, Position, MaterialID, PolyGroupID, MultiTexture, VertexColor, Height", EditCondition="OutputMode == EBakeVertexOutput::RGBA", EditConditionHides)
|