Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UBakeMeshAttributeTool
- IGenericDataOperatorFactory
- UBakeMeshAttributeMapsToolBase
- UBakeMeshAttributeMapsTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeMapsTool.h |
| Include | #include "BakeMeshAttributeMapsTool.h" |
Syntax
UCLASS&40;&41;
class UBakeMeshAttributeMapsTool : public UBakeMeshAttributeMapsToolBase
Remarks
Detail Map Baking Tool
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCheckDetailMeshTangents | ||
| bool | bIsBakeToSelf | ||
| bool | bValidDetailMeshTangents | ||
| FDetailMeshSettings | CachedDetailMeshSettings | ||
| TSharedPtr< UE::Geometry::TImageBuilder< FVector4f >, ESPMode::ThreadSafe > | CachedDetailNormalMap | ||
| TSharedPtr< UE::Geometry::FDynamicMesh3, ESPMode::ThreadSafe > | DetailMesh | ||
| TSharedPtr< UE::Geometry::TMeshTangents< double >, ESPMode::ThreadSafe > | DetailMeshTangents | ||
| int32 | DetailMeshTimestamp | ||
| TSharedPtr< UE::Geometry::FDynamicMeshAABBTree3, ESPMode::ThreadSafe > | DetailSpatial | ||
| TObjectPtr< UBakeInputMeshProperties > | InputMeshSettings | Need to update bResultValid if these are modified, so we don't publicly expose them. | |
| TObjectPtr< UBakeMeshAttributeMapsResultToolProperties > | ResultSettings | ||
| TObjectPtr< UBakeMeshAttributeMapsToolProperties > | Settings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GatherAnalytics
(
FBakeAnalytics::FMeshSettings& Data |
||
| void | |||
| void | SetSourceObjectVisible
(
bool bState |
||
| void | |||
| void | |||
| EBakeOpState | UpdateResult_DetailMeshTangents
(
EBakeMapType BakeType |
||
| EBakeOpState | |||
| bool |
Overridden from UBakeMeshAttributeMapsToolBase
| Type | Name | Description | |
|---|---|---|---|
| void | UpdateResult () |
Process dirty props and update background compute. Invoked during Render. | |
| void | Updates the preview material on the preview mesh with the computed results. |
Overridden from UMultiSelectionMeshEditingTool
| Type | Name | Description | |
|---|---|---|---|
| void | OnShutdown
(
EToolShutdownType ShutdownType |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| bool | CanAccept () |
||
| bool | HasAccept () |
||
| bool | HasCancel () |
||
| void | Setup () |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |
Overridden from IGenericDataOperatorFactory
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< UE::Geometry::TGenericDataOperator< UE::Geometry::FMeshMapBaker > > |