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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Physics > API/Plugins/MeshModelingToolsExp/Physics/USimpleCollisionEditorTool
- UInteractiveTool::DrawHUD()
- USimpleCollisionEditorTool::DrawHUD()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SimpleCollisionEditorTool.h |
| Include | #include "Physics/SimpleCollisionEditorTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Physics/SimpleCollisionEditorTool.cpp |
virtual void DrawHUD
&40;
FCanvas &42; Canvas,
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Allow the Tool to do any custom screen space drawing
Parameters
| Name | Description |
|---|---|
| Canvas | the FCanvas to use to do the drawing |
| RenderAPI | Abstraction that provides access to Rendering in the current ToolsContext |