Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Physics > API/Plugins/MeshModelingToolsExp/Physics/USetCollisionGeometryToolPropert-
Syntax
UPROPERTY (EditAnywhere, Category=Options,
Meta=(EditCondition="bUsingMultipleInputs", EditConditionHides, HideEditConditionToggle))
bool bUseWorldSpace
Remarks
When using multiple inputs to generate our collision, whether to use the world-space position of those input. If false, inputs will be considered as if they were all centered at the same location.