Copy the existing collision geometry shapes from the inputs to the target.
AlignedBoxes
Fit axis-aligned bounding boxes to the inputs.
OrientedBoxes
Fit oriented bounding boxes to the inputs.
MinimalSpheres
Fit spheres to the inputs.
Capsules
Fit capsules to the inputs.
ConvexHulls
Fit convex hulls to the inputs.
ConvexDecompositions
Fit multiple convex hulls to each input.
SweptHulls
Fit convex hulls to 2D projections of the inputs, and sweep these 2D hulls along the projection dimension.
LevelSets
Fit level sets to the inputs.
MinVolume
Note: ConvexDecomposition = 8 is set above, to be next to Convex Hulls in the UI Fit the boxes, spheres, and capsules to the inputs, and keep the best fitting of these shapes based on volume