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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
Settings UObject for UShapeSprayTool.
| Name | UShapeSprayToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/ShapeSprayTool.h |
| Include Path | #include "ShapeSprayTool.h" |
Syntax
UCLASS (MinimalAPI, Transient)
class UShapeSprayToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UShapeSprayToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UShapeSprayToolProperties
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UShapeSprayToolProperties() |
ShapeSprayTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRandomColor | bool | ShapeSprayTool.h |
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| Color | FLinearColor | ShapeSprayTool.h |
|
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| DropSpeed | float | ShapeSprayTool.h |
|
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| Material | TObjectPtr< UMaterialInterface > | ShapeSprayTool.h |
|
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| NumSplats | int | ShapeSprayTool.h |
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| ObjectSize | float | ShapeSprayTool.h |
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