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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
Tool Properties
| Name | URenderCaptureProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BakeRenderCaptureTool.h |
| Include Path | #include "BakeRenderCaptureTool.h" |
Syntax
UCLASS (MinimalAPI)
class URenderCaptureProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → URenderCaptureProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → URenderCaptureProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAntiAliasing | bool | Whether to use anti-aliasing in the render captures, this may introduce artefacts if pixels at different scene depths get blended. | BakeRenderCaptureTool.h |
|
| bBaseColorMap | bool | Whether to generate a texture for the Base Color property. | BakeRenderCaptureTool.h |
|
| bDeviceDepthMap | bool | Whether to generate a texture for the DeviceDepth. | BakeRenderCaptureTool.h | |
| bEmissiveMap | bool | Whether to generate a texture for the Emissive property. | BakeRenderCaptureTool.h |
|
| bMetallicMap | bool | Whether to generate a texture for the Metallic property. | BakeRenderCaptureTool.h |
|
| bNormalMap | bool | Whether to generate a texture for the World Normal property. | BakeRenderCaptureTool.h |
|
| bOpacityMap | bool | Whether to generate a texture for the Opacity property. | BakeRenderCaptureTool.h |
|
| bPackedMRSMap | bool | Whether to generate a packed texture with Metallic, Roughness and Specular properties. | BakeRenderCaptureTool.h |
|
| bRoughnessMap | bool | Whether to generate a texture for the Roughness property. | BakeRenderCaptureTool.h |
|
| bSpecularMap | bool | Whether to generate a texture for the Specular property. | BakeRenderCaptureTool.h |
|
| bSubsurfaceColorMap | bool | Whether to generate a texture for the SubsurfaceColor property. | BakeRenderCaptureTool.h |
|
| CaptureFieldOfView | float | These are hidden in the UI right now, we might want to expose them if they turn out to be useful for very large or very small objects (not tested yet) TODO Figure out if we want to expose these options | BakeRenderCaptureTool.h |
|
| NearPlaneDist | float | BakeRenderCaptureTool.h |
|
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| Resolution | EBakeTextureResolution | BakeRenderCaptureTool.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const URenderCaptureProperties& Other |
BakeRenderCaptureTool.h | ||
bool operator==
(
const URenderCaptureProperties& Other |
BakeRenderCaptureTool.h |