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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UMeshTangentsToolBuilder
- UInteractiveToolBuilder::CanBuildTool()
- USingleSelectionMeshEditingToolBuilder::CanBuildTool()
- UMeshTangentsToolBuilder::CanBuildTool()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/MeshTangentsTool.h |
| Include | #include "MeshTangentsTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/MeshTangentsTool.cpp |
virtual bool CanBuildTool
&40;
const FToolBuilderState & SceneState
&41; const
Remarks
Check if, given the current scene state, a new instance of this builder's Tool can be created true if a single mesh source can be found in the active selection