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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
| Name | UEditMeshMaterialsToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/EditMeshMaterialsTool.h |
| Include Path | #include "EditMeshMaterialsTool.h" |
Syntax
UCLASS (MinimalAPI)
class UEditMeshMaterialsToolBuilder : public UMeshSelectionToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMeshSurfacePointToolBuilder → UMeshSurfacePointMeshEditingToolBuilder → UMeshSelectionToolBuilder → UEditMeshMaterialsToolBuilder
Functions
Public
Overridden from UMeshSurfacePointToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMeshSurfacePointTool * CreateNewTool
(
const FToolBuilderState& SceneState |
EditMeshMaterialsTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
EditMeshMaterialsTool.h |