Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
| Name | UEditMeshMaterialsEditActions |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/EditMeshMaterialsTool.h |
| Include Path | #include "EditMeshMaterialsTool.h" |
Syntax
UCLASS (MinimalAPI)
class UEditMeshMaterialsEditActions : public UMeshSelectionToolActionPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshSelectionToolActionPropertySet → UEditMeshMaterialsEditActions
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshSelectionToolActionPropertySet → UEditMeshMaterialsEditActions
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AssignActiveMaterial() |
EditMeshMaterialsTool.h |
|
|
void PostMaterialAction
(
EEditMeshMaterialsToolActions Action |
EditMeshMaterialsTool.h |