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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UDrawSplineTool > API/Plugins/MeshModelingToolsEditorOnlyExp/UDrawSplineTool/FSplineChange
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DrawSplineTool.h | |||
void Revert
(
USplineComponent& Spline |
DrawSplineTool.h |
Revert(UObject *)
| Name | Revert |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/DrawSplineTool.h |
| Include Path | #include "DrawSplineTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/DrawSplineTool.cpp |
virtual void Revert
(
UObject * Object
)
Revert(USplineComponent &)
| Name | Revert |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/DrawSplineTool.h |
| Include Path | #include "DrawSplineTool.h" |
void Revert
(
USplineComponent & Spline
)