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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
| Name | UBspConversionToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BspConversionTool.h |
| Include Path | #include "BspConversionTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBspConversionToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UBspConversionToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UBspConversionToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCacheBrushes | bool | Caches individual brush conversions in "convert then combine" mode during a single invocation of the tool. | BspConversionTool.h |
|
| bExplicitSubtractiveBrushSelection | bool | Whether subtractive brushes have to be explicitly selected to be part of the conversion. | BspConversionTool.h |
|
| bIncludeVolumes | bool | Whether to consider BSP volumes to be valid conversion targets. | BspConversionTool.h |
|
| bRemoveConvertedSubtractiveBrushes | bool | Whether subtractive brushes used in a conversion should be removed. | BspConversionTool.h |
|
| bRemoveConvertedVolumes | bool | Whether to remove any selected BSP volumes after using them to create a static mesh. | BspConversionTool.h |
|
| bShowPreview | bool | Determines whether a dynamic preview is shown. | BspConversionTool.h |
|
| ConversionMode | EBspConversionMode | BspConversionTool.h |
|