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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
| Name | UBakeRenderCaptureToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BakeRenderCaptureTool.h |
| Include Path | #include "BakeRenderCaptureTool.h" |
Syntax
UCLASS ()
class UBakeRenderCaptureToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UBakeRenderCaptureToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UBakeRenderCaptureToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableMapPreview | bool | BakeRenderCaptureTool.h |
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| MapPreview | FString | The map type to preview | BakeRenderCaptureTool.h |
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| MapPreviewNamesList | TArray< FString > | BakeRenderCaptureTool.h |
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| SamplesPerPixel | EBakeTextureSamplesPerPixel | Number of samples per pixel | BakeRenderCaptureTool.h |
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| TextureSize | EBakeTextureResolution | Size of generated textures | BakeRenderCaptureTool.h |
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| ValidSampleDepthThreshold | float | This threshold is used to detect occlusion artefacts (e.g., silhouettes/blotches in the base color) so that texels exhibiting them can be cleaned up i.e., rejected and filled in using the values of nearby valid texels instead. | BakeRenderCaptureTool.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FString > & GetMapPreviewNamesFunc() |
BakeRenderCaptureTool.h |