Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UInteractiveToolWithToolTargetsBuilder
- UMultiSelectionMeshEditingToolBuilder
- UAddPivotActorToolBuilder
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/AddPivotActorTool.h |
| Include | #include "AddPivotActorTool.h" |
Syntax
UCLASS&40;&41;
class UAddPivotActorToolBuilder : public UMultiSelectionMeshEditingToolBuilder
Overridden from UMultiSelectionMeshEditingToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| UMultiSelectionMeshEditingTool * | CreateNewTool
(
const FToolBuilderState& SceneState |
Overridden from UInteractiveToolWithToolTargetsBuilder
| Type | Name | Description | |
|---|---|---|---|
| const FToolTargetTypeRequirements & | Gives the target requirements of the associated tool. |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |