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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh/USkinWeightsPaintTool
- UInteractiveTool::DrawHUD()
- UBaseBrushTool::DrawHUD()
- USkinWeightsPaintTool::DrawHUD()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsPaintTool.h |
| Include | #include "SkeletalMesh/SkinWeightsPaintTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/SkeletalMesh/SkinWeightsPaintTool.cpp |
virtual void DrawHUD
&40;
FCanvas &42; Canvas,
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Allow the Tool to do any custom screen space drawing
Parameters
| Name | Description |
|---|---|
| Canvas | the FCanvas to use to do the drawing |
| RenderAPI | Abstraction that provides access to Rendering in the current ToolsContext |