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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
Standard properties of the Simplify operation
| Name | USimplifyMeshToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SimplifyMeshTool.h |
| Include Path | #include "SimplifyMeshTool.h" |
Syntax
UCLASS ()
class USimplifyMeshToolProperties : public UMeshConstraintProperties
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshConstraintProperties → USimplifyMeshToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshConstraintProperties → USimplifyMeshToolProperties
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USimplifyMeshToolProperties() |
SimplifyMeshTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDiscardAttributes | bool | Discard UVs and existing normals, allowing the simplifier to ignore any UV and normal seams. | SimplifyMeshTool.h |
|
| bGeometricConstraint | bool | If true, then simplification will consider geometric deviation with the input mesh | SimplifyMeshTool.h |
|
| BoundaryEdgeAngleTolerance | float | Threshold angle change (in degrees) between adjacent boundary edges, above which the common vertex must be preserved | SimplifyMeshTool.h |
|
| bReproject | bool | Enable projection back to input mesh | SimplifyMeshTool.h |
|
| bShowGroupColors | bool | Display colors corresponding to the mesh's polygon groups | SimplifyMeshTool.h |
|
| EditCondition | Target percentage of original triangle count | SimplifyMeshTool.h |
|
|
| MinimalAngleThreshold | float | Angle threshold in degrees used for testing if two triangles should be considered coplanar, or two lines collinear | SimplifyMeshTool.h | |
| PolyEdgeAngleTolerance | float | Threshold angle change (in degrees) along a polygroup edge, above which a vertex must be added | SimplifyMeshTool.h |
|
| SimplifierType | ESimplifyType | Simplification Scheme | SimplifyMeshTool.h |
|
| TargetMode | ESimplifyTargetType | Simplification Target Type | SimplifyMeshTool.h |
|
Functions
Public
Protected
Overridden from UMeshConstraintProperties
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsPreventNormalFlipsEnabled() |
SimplifyMeshTool.h | ||
virtual bool IsPreventTinyTrianglesEnabled() |
SimplifyMeshTool.h |