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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| Name | UAttributeEditorNewAttributeActions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
| Include Path | #include "AttributeEditorTool.h" |
Syntax
UCLASS ()
class UAttributeEditorNewAttributeActions : public UAttributeEditorActionPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UAttributeEditorActionPropertySet → UAttributeEditorNewAttributeActions
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UAttributeEditorActionPropertySet → UAttributeEditorNewAttributeActions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataType | EAttributeEditorAttribType | AttributeEditorTool.h | ||
| ElementType | EAttributeEditorElementType | AttributeEditorTool.h | ||
| NewName | FString | AttributeEditorTool.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPolyGroupLayer() |
Add a new PolyGroup layer with the given Name | AttributeEditorTool.h |
|
void AddWeightMapLayer () |
Void AddNew() | AttributeEditorTool.h |
|