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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| Name | UAttributeEditorAttribProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
| Include Path | #include "AttributeEditorTool.h" |
Syntax
UCLASS ()
class UAttributeEditorAttribProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UAttributeEditorAttribProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UAttributeEditorAttribProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EdgeAttributes | TArray< FString > | AttributeEditorTool.h |
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| GroupAttributes | TArray< FString > | AttributeEditorTool.h |
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| InstanceAttributes | TArray< FString > | AttributeEditorTool.h |
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| PolygonAttributes | TArray< FString > | AttributeEditorTool.h |
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| TriangleAttributes | TArray< FString > | AttributeEditorTool.h |
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| VertexAttributes | TArray< FString > | AttributeEditorTool.h |
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