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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | USharpPullKelvinletBrushOpProps |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/KelvinletBrushOp.h |
| Include Path | #include "Sculpting/KelvinletBrushOp.h" |
Syntax
UCLASS (MinimalAPI)
class USharpPullKelvinletBrushOpProps : public UBaseKelvinletBrushOpProps
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UBaseKelvinletBrushOpProps → USharpPullKelvinletBrushOpProps
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UBaseKelvinletBrushOpProps → USharpPullKelvinletBrushOpProps
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Depth | float | Depth of Brush into surface along view ray | Sculpting/KelvinletBrushOp.h |
|
| Falloff | float | Amount of falloff to apply | Sculpting/KelvinletBrushOp.h |
|
Functions
Public
Overridden from UMeshSculptBrushOpProps
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetDepth() |
Sculpting/KelvinletBrushOp.h | ||
virtual float GetFalloff() |
These get routed into the Stamp | Sculpting/KelvinletBrushOp.h |