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API > API/Plugins > API/Plugins/MeshModelingTools
Standard properties of the Remesh operation
| Name | URemeshMeshToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/RemeshMeshTool.h |
| Include Path | #include "RemeshMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class URemeshMeshToolProperties : public URemeshProperties
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshConstraintProperties → URemeshProperties → URemeshMeshToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshConstraintProperties → URemeshProperties → URemeshMeshToolProperties
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URemeshMeshToolProperties() |
RemeshMeshTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDiscardAttributes | bool | Discard UVs and existing normals, allowing the remesher to ignore any UV and normal seams. | RemeshMeshTool.h |
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| BoundaryCornerAngleThreshold | float | Angle threshold in degrees for classifying a boundary vertex as a corner. | RemeshMeshTool.h |
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| bReproject | bool | Enable projection back to input mesh | RemeshMeshTool.h |
|
| bReprojectConstraints | bool | Project constrained vertices back to original constraint curves | RemeshMeshTool.h |
|
| bShowGroupColors | bool | Display colors corresponding to the mesh's polygon groups | RemeshMeshTool.h |
|
| bUseTargetEdgeLength | bool | If true, the target count is ignored and the target edge length is used directly | RemeshMeshTool.h |
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| ExtraProjectionIterations | int | For NormalFlowRemesher: extra iterations of normal flow with no remeshing | RemeshMeshTool.h |
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| MaxRemeshIterations | int | Maximum number of Remeshing passes, for Remeshers that have convergence criteria | RemeshMeshTool.h |
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| RemeshIterations | int | Number of Remeshing passes | RemeshMeshTool.h |
|
| RemeshType | ERemeshType | Remeshing type | RemeshMeshTool.h |
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| SmoothingType | ERemeshSmoothingType | Smoothing type | RemeshMeshTool.h |
|
| TargetEdgeLength | float | Remesh to have edges approximately this length. | RemeshMeshTool.h |
|
| TargetTriangleCount | int | Target triangle count | RemeshMeshTool.h |
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