Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UProceduralCylinderToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
| Include Path | #include "AddPrimitiveTool.h" |
Syntax
UCLASS (MinimalAPI)
class UProceduralCylinderToolProperties : public UProceduralShapeToolProperties
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UProceduralShapeToolProperties → UProceduralCylinderToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UProceduralShapeToolProperties → UProceduralCylinderToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Height | float | Height of the cylinder | AddPrimitiveTool.h |
|
| HeightSubdivisions | int | Number of subdivisions along the height of the cylinder | AddPrimitiveTool.h |
|
| RadialSlices | int | Number of radial slices for the cylinder | AddPrimitiveTool.h |
|
| Radius | float | Radius of the cylinder | AddPrimitiveTool.h |
|