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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UPlaneBrushOpProps |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshPlaneBrushOps.h |
| Include Path | #include "Sculpting/MeshPlaneBrushOps.h" |
Syntax
UCLASS (MinimalAPI)
class UPlaneBrushOpProps : public UBasePlaneBrushOpProps
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UBasePlaneBrushOpProps → UPlaneBrushOpProps
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UBasePlaneBrushOpProps → UPlaneBrushOpProps
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Depth | float | Depth of Brush into surface along surface normal | Sculpting/MeshPlaneBrushOps.h |
|
| Falloff | float | Amount of falloff to apply | Sculpting/MeshPlaneBrushOps.h |
|
| Strength | float | Strength of the Brush | Sculpting/MeshPlaneBrushOps.h |
|
| WhichSide | EPlaneBrushSideMode | Control whether effect of brush should be limited to one side of the Plane | Sculpting/MeshPlaneBrushOps.h |
|
Functions
Public
Overridden from UBasePlaneBrushOpProps
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EPlaneBrushSideMode GetWhichSide() |
Sculpting/MeshPlaneBrushOps.h |
Overridden from UMeshSculptBrushOpProps
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetDepth() |
Sculpting/MeshPlaneBrushOps.h | ||
virtual float GetFalloff() |
Sculpting/MeshPlaneBrushOps.h | ||
virtual float GetStrength() |
Sculpting/MeshPlaneBrushOps.h | ||
virtual void SetStrength
(
float NewStrength |
Support for this is optional, used by UI level to edit brush props via hotkeys/etc | Sculpting/MeshPlaneBrushOps.h |