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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UGroupPaintBrushOpProps |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshGroupPaintBrushOps.h |
| Include Path | #include "Sculpting/MeshGroupPaintBrushOps.h" |
Syntax
UCLASS (MinimalAPI)
class UGroupPaintBrushOpProps : public UMeshSculptBrushOpProps
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UGroupPaintBrushOpProps
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UGroupPaintBrushOpProps
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOnlyPaintUngrouped | bool | If true, only triangles with no group assigned will be painted | Sculpting/MeshGroupPaintBrushOps.h |
|
| Group | int32 | The group that will be assigned to triangles within the brush region | Sculpting/MeshGroupPaintBrushOps.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetGroup() |
Sculpting/MeshGroupPaintBrushOps.h |