Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObject
- FWatchablePropertySet
- UInteractiveToolPropertySet
- UEditMeshPolygonsToolActionPropertySet
- UEditMeshPolygonsToolActions_Triangles
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
Syntax
UCLASS ()
class UEditMeshPolygonsToolActions_Triangles : public UEditMeshPolygonsToolActionPropertySet
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CutFaces () |
Cut the current set of selected faces. Click twice in viewport to set cut line. | |
| void | Delete () |
Delete the current set of selected faces | |
| void | Disconnect () |
Separate the selected faces at their borders | |
| void | Duplicate () |
Duplicate the selected faces | |
| void | Extrude () |
Extrude the current set of selected faces. Click in viewport to confirm extrude height. | |
| void | Flip () |
Flip normals and face orientation for the current set of selected faces | |
| void | Inset () |
Inset the current set of selected faces. Click in viewport to confirm inset distance. | |
| void | Offset () |
Like Extrude, but defaults to moving verts along vertex normals instead of a single direction. | |
| void | Outset () |
Outset the current set of selected faces. Click in viewport to confirm outset distance. | |
| void | Poke () |
Insert a new vertex at the center of each selected face | |
| void | PushPull () |
Like Extrude/Offset, but performed in a boolean way, meaning that the faces can cut away the mesh or bridge mesh parts. | |
| void | Recalculate normals for the current set of selected faces |