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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UEditMeshPolygonsToolActions_Tri-
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
UFUNCTION (CallInEditor, Category=TriangleEdits, Meta=(DisplayName="Offset", DisplayPriority=1))
void Offset()
Remarks
Like Extrude, but defaults to moving verts along vertex normals instead of a single direction.