Navigation
API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UEditMeshPolygonsTool
- UInteractiveTool::DrawHUD()
- UEditMeshPolygonsTool::DrawHUD()
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/EditMeshPolygonsTool.cpp |
virtual void DrawHUD
&40;
FCanvas &42; Canvas,
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Allow the Tool to do any custom screen space drawing
Parameters
| Name | Description |
|---|---|
| Canvas | the FCanvas to use to do the drawing |
| RenderAPI | Abstraction that provides access to Rendering in the current ToolsContext |