Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UDrawPolygonToolBuilder
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
Include | #include "DrawPolygonTool.h" |
Syntax
UCLASS&40;&41;
class UDrawPolygonToolBuilder : public UInteractiveToolBuilder
Overridden from UInteractiveToolBuilder
Type | Name | Description | |
---|---|---|---|
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UInteractiveTool * | BuildTool
(
const FToolBuilderState& SceneState |
Create a new instance of this builder's Tool |
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bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |