Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UConvertToPolygonsToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ConvertToPolygonsTool.h |
| Include Path | #include "ConvertToPolygonsTool.h" |
Syntax
UCLASS (MinimalAPI)
class UConvertToPolygonsToolBuilder : public USingleTargetWithSelectionToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleTargetWithSelectionToolBuilder → UConvertToPolygonsToolBuilder
Functions
Public
Overridden from USingleTargetWithSelectionToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleTargetWithSelectionTool * CreateNewTool
(
const FToolBuilderState& SceneState |
ConvertToPolygonsTool.h | ||
virtual bool RequiresInputSelection() |
ConvertToPolygonsTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
ConvertToPolygonsTool.h |